tag:blogger.com,1999:blog-6762329947181200306.post7265022969429315375..comments2023-06-15T02:19:40.790-07:00Comments on Ton of Clay: TA-ncient History #7: Prime ArtistryClayton Kauzlarichttp://www.blogger.com/profile/17927179401748707980noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-6762329947181200306.post-318029212234736842006-11-16T10:53:00.000-08:002006-11-16T10:53:00.000-08:00That would be much appreciated. Thanks for your e...That would be much appreciated. Thanks for your effort.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6762329947181200306.post-74795461769815006822006-11-16T09:37:00.000-08:002006-11-16T09:37:00.000-08:00I do have more of those gray, untextured renders o...I do have more of those gray, untextured renders of the models from the mission paintings/cut scenes. I'll upload them to FileUniverse.<br /><br />I've had limited success with the models so far. All that's turned up are about a half dozen high res files, for Core Contingency units. I can dump those into a .zip and get those up there as well.Clayton Kauzlarichttps://www.blogger.com/profile/17927179401748707980noreply@blogger.comtag:blogger.com,1999:blog-6762329947181200306.post-32242049198334228402006-11-15T12:36:00.000-08:002006-11-15T12:36:00.000-08:00Well, if you can't find any of the models, would y...Well, if you can't find any of the models, would you, by any chance, have any more untextured renders of them?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6762329947181200306.post-85737311832695875182006-11-05T13:38:00.000-08:002006-11-05T13:38:00.000-08:00Thanks -- I doubt I'll do much relating to Boneyar...Thanks -- I doubt I'll do much relating to Boneyards. That was run and managed by a completely different set of people than the regular production side of things (another fragmentation that was problematic for Cavedog). We worked with them a lot, but the real experience of making and running Boneyards isn't something I'm qualified to talk about.Clayton Kauzlarichttps://www.blogger.com/profile/17927179401748707980noreply@blogger.comtag:blogger.com,1999:blog-6762329947181200306.post-46730587170389571372006-11-05T10:02:00.000-08:002006-11-05T10:02:00.000-08:00Awesome. Such a shame the game never got the post...Awesome. Such a shame the game never got the post-release fandom it deserved.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6762329947181200306.post-78848319816074163982006-11-04T17:43:00.000-08:002006-11-04T17:43:00.000-08:00Great history articles, though I'm wondering if yo...Great history articles, though I'm wondering if you are planning one about the Boneyards at all. I doubt I would have gotten into TA enough for it to become my all-time favorite RTS without the Galactic War on the Boneyards.DTerrorhttps://www.blogger.com/profile/17740190044323718953noreply@blogger.comtag:blogger.com,1999:blog-6762329947181200306.post-3100066907125964852006-11-02T13:28:00.000-08:002006-11-02T13:28:00.000-08:00Those would be Arm bombers.
I'm not sure what bec...Those would be Arm bombers.<br /><br />I'm not sure what became of the old Bryce files. All our backups were made with Windows machines, which usually stripped the resource forks and file ID stuff from the Mac files. Even if there could be found you would need something like ResEdit to put that stuff back.<br /><br />I'll keep an eye out for them when I search for the .LWO files, but I wouldn't get my hopes up.Clayton Kauzlarichttps://www.blogger.com/profile/17927179401748707980noreply@blogger.comtag:blogger.com,1999:blog-6762329947181200306.post-5807896681112038842006-11-02T11:23:00.000-08:002006-11-02T11:23:00.000-08:00What's those units streaming across the top of the...What's those units streaming across the top of the sky in the background of the picturee at the bottom anyway?<br /><br />Also, you wouldnt happen to have any Bryce content that was made for TA would you? or was all the Bryce rendering made using what Bryce had to offer?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6762329947181200306.post-8388918008707721062006-11-02T09:23:00.000-08:002006-11-02T09:23:00.000-08:00heh - I figured it was the TA community. But, sinc...heh - I figured it was the TA community. But, since the post was from "anonymous" I just wanted to make sure it wasn't the president of Mexico or somebody. Like I said, I'll look for those .LWO files.<br /><br />Which brings me to the movies. We used Lightwave for all the movie sequences for Total Annihilation. The textures were mostly done in Photoshop, though the terrain and elevation maps were from Bryce, much as they were in the game.Clayton Kauzlarichttps://www.blogger.com/profile/17927179401748707980noreply@blogger.comtag:blogger.com,1999:blog-6762329947181200306.post-7822445245067731702006-11-02T08:30:00.000-08:002006-11-02T08:30:00.000-08:00Getting those models would be lovely for me.:)
Ma...Getting those models would be lovely for me.:)<br /><br />Mayb I ask how you guys made the movies for TA? what programs did you use?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6762329947181200306.post-78644378727372739642006-11-01T18:58:00.000-08:002006-11-01T18:58:00.000-08:00The TA community at large,The TA community at large,Unknownhttps://www.blogger.com/profile/06059977872910245670noreply@blogger.comtag:blogger.com,1999:blog-6762329947181200306.post-57724389774973067662006-11-01T14:17:00.000-08:002006-11-01T14:17:00.000-08:00I can check and see if I still have the original ....I can check and see if I still have the original .LWO files... Who is "we?"Clayton Kauzlarichttps://www.blogger.com/profile/17927179401748707980noreply@blogger.comtag:blogger.com,1999:blog-6762329947181200306.post-4797327314199070342006-11-01T12:21:00.000-08:002006-11-01T12:21:00.000-08:00Is there anyway we could get those models?Is there anyway we could get those models?Anonymousnoreply@blogger.com