I'm happy to announce that a concept I developed with my old friend Ron Gilbert has been picked up by Hothead Games. DeathSpank: Episode One: Orphans of Justice will be winging your way via the Intertubes in the not-too-distant future.
DeathSpank started as a joke character on our sporadic Flash cartoon on Ron's Grumpy Gamer site, but the big lug assumed a life of his own. Before too long he had a world, supporting characters and our insane belief that the game had to be made. This had to be more than a wiggly cartoon. It had to be a game.
Before I rejoined the ranks of the respectably employed last year, Ron and I spent a couple years developing and pitching this game. We loved everything about the concept, but it was nigh-impossible to convince publishers to back something that wasn't A. The Be All, End All Blockbuster, B. A Sequel To The Be All, End All, Blockbuster or C. Something Based On A Famous Crappy Movie. Anyway, Ron continued to fight the good fight and met up with a great publishing team. I'm delighted that something I co-created is going to see the light of day.
One question that might remain is whether I will be involved in the day-to-day work on DeathSpank. I wish that were possible, but I've been working on yet another cool game in the meantime (as yet unannounced) with Gas Powered Games. I'll be looking in on DeathSpank, though and pitching in where I can.
It's a feast or famine situation. Sometimes the game industry spanks you. Sometimes you spank back. Here's to Ron raising his mighty designer hand to paddle the bum of mediocrity.
Go DeathSpank!!!
CK
DeathSpank started as a joke character on our sporadic Flash cartoon on Ron's Grumpy Gamer site, but the big lug assumed a life of his own. Before too long he had a world, supporting characters and our insane belief that the game had to be made. This had to be more than a wiggly cartoon. It had to be a game.
Before I rejoined the ranks of the respectably employed last year, Ron and I spent a couple years developing and pitching this game. We loved everything about the concept, but it was nigh-impossible to convince publishers to back something that wasn't A. The Be All, End All Blockbuster, B. A Sequel To The Be All, End All, Blockbuster or C. Something Based On A Famous Crappy Movie. Anyway, Ron continued to fight the good fight and met up with a great publishing team. I'm delighted that something I co-created is going to see the light of day.
One question that might remain is whether I will be involved in the day-to-day work on DeathSpank. I wish that were possible, but I've been working on yet another cool game in the meantime (as yet unannounced) with Gas Powered Games. I'll be looking in on DeathSpank, though and pitching in where I can.
It's a feast or famine situation. Sometimes the game industry spanks you. Sometimes you spank back. Here's to Ron raising his mighty designer hand to paddle the bum of mediocrity.
Go DeathSpank!!!
CK